REVIEW · QUEENSTOWN
Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult)
Book on GetYourGuide →Operated by AJ Hackett Bungy New Zealand · Bookable on GetYourGuide
Triple adrenaline, one day in Queenstown.
This is the Nevis Thrillogy: three of AJ Hackett’s biggest rides done back-to-back. You’re in South Island adrenaline country, starting with the 134m Bungy, then the 70m drop Swing with a 300m arc, and finishing with the 150m Catapult that rockets you to 100kph fast.
I’m a big fan of experiences that make you commit once and cash out with three different thrills. What you get here is variety plus convenience, because the full photo and video package is included, and you also get the expert crew running the whole thing in a small group of up to 6.
One drawback to keep in mind: the Bungy is the scariest mental hurdle for a lot of people, and it can feel intense even before the jump. Also, one detailed rider report included an equipment-related issue during the Bungy retrieval, so if you hate uncertainty, go in with a calm plan and use the crew to talk through your nerves early.
In This Review
- Key highlights you’ll feel (fast)
- Entering the Nevis Valley: the 4WD shuttle setup
- Queenstown Bungy Centre to the jump pod: what happens before you fly
- Nevis Bungy (134m): the mental test and the big freefall
- The Nevis Swing (70m + 300m arc): why it feels famous
- Nevis Catapult (150m): fast, short, and surprisingly fun
- Photos and video included: how to get the most from the memories
- Small group reality: attention, pace, and how long you really wait
- Price and value: does $481 make sense for three Nevis legends?
- Who this is best for (and who should skip it)
- Practical prep before you go: make it easier on your future self
- Should you book the Nevis Thrillogy?
- FAQ
- How long is the Nevis Thrillogy experience?
- Where do I check in for the Queenstown Nevis Thrillogy?
- Is there any age or weight requirement?
- Can I do the Nevis Swing solo or with someone?
- What speed and force does the Nevis Catapult reach?
- What is included besides the rides?
- What if my plans change?
Key highlights you’ll feel (fast)

- 134m Bungy with 8.5 seconds freefall over the Nevis Valley
- 70m plunge and 300m arc on the Swing, for that famous long “hang time” feeling
- 150m Catapult to 100kph in 1.5 seconds with up to 3G
- Solo or tandem option on the Swing (you can choose your comfort level)
- Photos & video included, so you’re not walking away empty-handed
- Small group (max 6), which usually means less waiting and more attention
Entering the Nevis Valley: the 4WD shuttle setup

Your day starts in Queenstown at the Queenstown Bungy Centre, inside The Station building at the corner of Shotover and Camp Streets. Plan to check in 30 minutes before your departure time, because this type of ride day runs on tight sequences.
From there, you take a shuttle into the Nevis Valley. The experience is built around a rugged ride deep into the adrenaline playground, so even before you gear up, you’re already out of town and into that “we’re going somewhere serious” mood.
Timing-wise, the total experience runs about 4 hours, and the exact pace can vary by start time. If you’re trying to fit it into a busy Queenstown itinerary, I recommend giving it a little buffer rather than squeezing it between dinner plans and a scenic flight.
Other Queenstown tours we've reviewed in Queenstown
Queenstown Bungy Centre to the jump pod: what happens before you fly

Check-in is designed to move quickly. You’ll go through the standard run of identity and readiness steps, then there’s a weighing process.
This matters more than people think. Weight and harness setup affect how the ride feels, and a smooth process helps you get your head in the right place before you step up.
There’s also the language factor. The activity is led with an English instructor, and the ride crew communicates safety instructions and timing cues in English. If you’re not fully confident in English, it’s still worth asking for clarification before you get to the edge.
One real-world note from a rider report: if you’re nervous on your Bungy attempt, you want clear reassurance, not offhand comments. In one story, the jump instruction moment felt less supportive than it should have, which can throw even confident people off. If that’s your personality, I’d suggest telling the crew you want extra reassurance before you go.
Nevis Bungy (134m): the mental test and the big freefall

The first ride is the Nevis Bungy at 134m, which is Australasia’s highest. You’re over the Nevis Valley, and the plan includes a cable car ride just to reach the jump pod.
That cable car piece is a clever part of the experience design. It’s not just transport. It buys you a short, controlled pause where your brain can process what’s next, before you strap in and face the edge.
Then comes the main event. Expect 8.5 seconds of freefall, and yes, that number matters. Your body doesn’t experience “height” the same way it does on a photo. Time in the air is what makes a Bungy feel like it’s happening inside your ribs.
What I like about doing the Bungy first is that you get the hardest psychological hurdle out of the way. By the time you reach the Swing, you’ve already proven to yourself that you can do the scary part.
A practical consideration: first-timers often expect the jump moment to be purely physical, but it’s mostly mental. If you freeze even for a second at the edge, it can feel like forever. In one detailed rider report, hesitation led to a messy moment at the end of the ride cycle, where retrieval didn’t behave as expected and the rider said they were pulled back up upside down. That’s not something you can plan for, but it’s a good reminder to stay calm, follow cues closely, and lean on the crew if you feel your thoughts spiraling.
The Nevis Swing (70m + 300m arc): why it feels famous
After the Bungy, your nerves may either settle… or your brain will start bargaining for refunds. The good news is the Nevis Swing is a different kind of thrill.
You’ll harness up and then experience a 70m drop followed by a 300m arc. The key here is the shape of the ride. A Bungy is mostly vertical sensation. The Swing gives you this long, drawn-out feeling of speed and distance, like you’re being swung across a canyon.
This is also the ride that tends to win people over because the crew can make a big difference. In one rider’s account, the Swing staff were fantastic and made them feel comfortable and secure, which turned what could have been another scary moment into the day’s highlight.
That’s worth taking seriously. The Swing doesn’t just ask if you’re brave. It asks if you can let go of control and enjoy being held in the ride’s motion.
You can also choose solo or tandem on the Swing. If you’re going with a friend and one of you is more anxious, tandem can help the more nervous person feel anchored. If you want it straightforward, solo is the cleanest way to handle it emotionally.
Nevis Catapult (150m): fast, short, and surprisingly fun

Then you’re back in gear for the Nevis Catapult, a 150m launch that hits 100kph in 1.5 seconds, with up to 3G of force.
This ride is the one I think people underestimate, because it’s so quick. You don’t get a long hang like the Bungy or the long arc like the Swing. Instead, you get a burst where your body has to adapt immediately.
One rider described the catapult as a surprise favorite. The reason is simple: there are a few seconds where you can feel your body loading and preparing, before the launch hits. That short countdown can actually calm anxious people, because the moment feels controlled and predictable compared with stepping off a platform.
A practical way to think about it: if you want intense sensation without a long, open-ended mental battle, the Catapult is often the right closer. By the time you’re done, you’ll be buzzing instead of drained.
Other bungee jumping we've reviewed in Queenstown
Photos and video included: how to get the most from the memories
The experience includes a Photos & Video package. That matters because adrenaline days are hard to document yourself. You’ll be focused on harnesses, cues, and not doing anything weird with your face.
Instead of hoping for a decent phone photo, you get the ride captured as part of the package. For a Bungy and Swing, that visual timing helps you remember exactly what the moment looked like from an outside angle, not just how it felt in your own body.
Here’s my advice: when you get your photos afterward, don’t just scan the frames. Look for the moments when you’re at the peak, not just the launch point. Those are the shots that show the scale.
If you’re traveling with family or friends who won’t join you on the rides, this package becomes your proof and your storyteller. It’s also the easiest way to share the day without trying to describe 134m freefall using words that don’t quite work.
Small group reality: attention, pace, and how long you really wait

This experience runs as a small group limited to 6 participants. That changes the vibe from big-queue theme park energy to something closer to guided adventure.
In a small group, you tend to get fewer delays and more consistent crew attention. You still need to accept that safety checks take time, but the overall flow usually feels smoother.
The review detail about “easy and fast” check-in and weighing is a good signal here. You’re not spending hours on paperwork. You’re spending hours on the rides.
Also, since the activity runs in a sequence (Bungy, then Swing, then Catapult), your waiting tends to be structured. That helps you manage your adrenaline cycle. If you’re the type who gets worse the longer you wait, this pacing can be a plus.
Price and value: does $481 make sense for three Nevis legends?
At $481 per person for three major rides, this isn’t a budget activity. But it’s also not paying for one ride and two photos you didn’t ask for.
You’re paying for:
- Three distinct ride types (freefall, swinging arc, and a high-speed launch)
- Crew setup and safety systems for each segment
- A photo/video package included in the price
Value here comes from completeness. If you tried to book these separately, you’d likely end up with more coordination, more time spent traveling and waiting, and often less of that “we’re doing everything in one hit” momentum.
One more value angle: the day structure gives you a full reset of fear. If Bungy feels like the scariest thing, then Swing changes the equation, and Catapult turns it into action. You leave with a bigger range of memories than you’d get from one ride.
If you’re deciding between doing one Nevis ride versus the whole trilogy, I’d be honest: only book the trilogy if you genuinely want to commit to three. If you’re on the fence, the Swing is the ride that can still feel thrilling without the full edge-of-a-platform intensity of the Bungy.
Who this is best for (and who should skip it)

This is a thrill-only outing. The minimum age is 13, and if you’re under 15, you must be accompanied. Weight range is 45kg–127kg.
You’re also looking at a duration listed as 2–4 hours, with the overall experience often around 4 hours, depending on the start time.
This is a great fit if:
- You want Queenstown’s adrenaline highlights in one day
- You like variety and don’t want to spend your trip choosing between rides
- You’re comfortable with heights and harness safety
It may not be a good fit if:
- You’re very anxious about the first platform moment
- You’re expecting a gentle, scenic activity (this is not that)
- You have physical considerations that fall outside the ride weight range
The good news is the Swing gives you a solo or tandem choice, so you can tailor comfort there. And the crew is English-instructor friendly, which makes communication part of the safety system.
Practical prep before you go: make it easier on your future self
You can’t “train” for 134m freefall, but you can do a few things that make the day smoother.
Wear clothing you’re fine with getting sweaty or slightly wind-tossed on a harness day. Tie back long hair. Skip anything loose that could snag during harnessing. If you’re going to take your own photos, do it before you start worrying about harness placement.
Plan your mindset in advance. I like to treat the Bungy as the “mental warm-up.” Once it’s done, the rest of the day is less about disbelief and more about enjoying what your body is doing.
Finally, bring patience for the ride sequence. You’ll want to be ready to gear up quickly and listen for crew cues. Small-group setups still depend on strict safety timing, so being relaxed is part of the experience.
Should you book the Nevis Thrillogy?
Book it if you want Queenstown’s headline adrenaline in one day, and you’re excited by the idea of a Bungy + Swing + Catapult set that feels like a full challenge course. The value is strongest when you’re the kind of person who hates half-measures and loves earning bragging rights.
Skip it if you want one ride only, or you’re very uncertain about the first jump step. In that case, you may be better starting with the ride that lets you choose solo or tandem and gives you a more controlled feeling of motion.
If you do book, go in planning to ask for reassurance when you need it, and focus on the fact that the day isn’t just one big fear. It’s three different ways to feel brave, with photos and video to prove it.
FAQ
How long is the Nevis Thrillogy experience?
The duration is listed as about 4 hours, and the activity can run in a 2–4 hour window depending on starting times.
Where do I check in for the Queenstown Nevis Thrillogy?
Check-in and pickup are at the Queenstown Bungy Centre in The Station building, at the corner of Shotover Street and Camp Street in central Queenstown. You should check in 30 minutes before your trip departs.
Is there any age or weight requirement?
Yes. The minimum age is 13 years, and anyone under 15 must be accompanied. The weight range is 45kg to 127kg.
Can I do the Nevis Swing solo or with someone?
The Nevis Swing is offered as solo or tandem.
What speed and force does the Nevis Catapult reach?
The catapult launch is 150m, reaching 100kph in 1.5 seconds, with up to 3G force.
What is included besides the rides?
Your Nevis Thrillogy includes a Photos & Video package.
What if my plans change?
You can cancel up to 24 hours in advance for a full refund.

























