REVIEW · QUEENSTOWN
Kidz Club Queenstown
Book on Viator →Operated by Thrillzone · Bookable on Viator
Your day gets a reboot here. Kidz Club Queenstown at Thrillzone is one of those rare setups where kids actually want to be there, and you get real time back to enjoy Queenstown. I like that the core lineup is packed with 12D Motion Theatre style thrills and that the vibe is run by friendly, engaged staff who keep the energy going.
This is aimed at kids ages four to 13, and it’s built to be low-stress for parents. Equipment is included, light refreshments and snacks/drinks are part of the session, and the club runs multiple times through the day so you can match it to your plans.
One consideration: a big chunk of the experience uses motion and tech (think motion theatre and VR). If your child is sensitive to loud sound effects, lights, or motion, you might want to keep an eye on comfort before committing them for a full session.
In This Review
- Key things to know before you go
- Kidz Club Queenstown at Thrillzone: the parent win-win setup
- Age range, timing, and group size in plain English
- What your kids actually do: 12D, VR, racing, laser tag, minigolf
- 12D Motion Theatre
- VR-style gaming (including Hologate VR / 360 VR)
- Drift Karts / racing simulator style play
- Laser tag / Heroblast
- Mini golf and indoor games
- Stop-by-stop: how the Thrillzone session unfolds
- 1) 12D Motion Theatre: big attention, low effort from you
- 2) VR gaming: guided tech time
- 3) Racing simulator / Drift Karts style play: competition fuel
- 4) Laser tag / Heroblast: teamwork and movement
- 5) Mini golf and more: easy fun before pickup
- Snacks, equipment, and staff care: the real value
- Equipment is included
- Light refreshments and snacks are included
- Staff guidance is the difference between fun and chaos
- Photos are optional
- Price and value: $49.65 per person, and what that actually buys
- Planning your Queenstown day around the kids club
- Who should book Kidz Club Queenstown (and who should think twice)
- Should you book Kidz Club Queenstown at Thrillzone?
- FAQ
- Where is Kidz Club Queenstown located?
- What age can kids join Kidz Club Queenstown?
- How long does the experience last?
- What activities are included?
- Is food included?
- Are souvenir photos included?
- Do I need a printed ticket?
- Can I cancel for free?
- How many people are in the group?
- Are service animals allowed?
Key things to know before you go

- Small group feel: maximum of 8 travelers, so it’s not a cattle-call situation.
- Real parent time: drop kids off and use the break for a meal, a stroll, or the views.
- Tech + games combo: motion theatre, VR-style gaming, racing-style play, and laser tag.
- Equipment included: you don’t have to hunt gear or pay extra for basics.
- Snacks and light refreshments included: fewer “can we stop for food?” interruptions.
- Photo upsell is optional: souvenir photos are available to purchase, but not included.
Kidz Club Queenstown at Thrillzone: the parent win-win setup

If you’ve ever tried to plan Queenstown with kids, you know the math problem. You want to do fun things, but kids need constant attention and breaks. Kidz Club Queenstown is built for that exact situation: kids get a structured, activity-filled block inside Thrillzone, and you get permission to enjoy the rest of the day without micromanaging every 30 seconds.
The best part is that it doesn’t feel like passive babysitting. The program mixes physical play with tech-based attractions, plus indoor games like minigolf and other activities. That matters because kids don’t all have the same “thing.” Some love racing-style play; some light up at VR or laser tag; others just want a game they can repeat. This club tries to hit multiple interests in one go.
And yes, the staff interaction is a big deal here. One parent singled out a guide named Rami for taking great care of their kids, and that theme shows up again and again: kids feel looked after, and parents feel comfortable stepping away for a while.
Other Queenstown tours we've reviewed in Queenstown
Age range, timing, and group size in plain English
The club is for kids aged four to 13 (minimum age is 4). That age range is useful because it covers the “middle” years where boredom hits fast—yet you’re still dealing with kids who want hands-on fun, not long lectures.
Sessions are offered multiple times throughout the day, which is handy in Queenstown, where weather and energy levels can change quickly. Your booking is designed around a range of time (listed as 1 to 10 hours approx.), but the core Thrillzone program segment is about two hours. Translation: you’ll likely be away from the check-in desk for a meaningful chunk of time, but you’re not stuck in “all day” mode unless you choose to be.
One more practical factor: the experience has a maximum of 8 travelers. That usually means you’re dealing with a smaller, more controlled group, where staff can actually see who’s getting antsy and guide them into the next activity.
What your kids actually do: 12D, VR, racing, laser tag, minigolf

This is where Kidz Club Queenstown makes its case. It’s not just one attraction. The session runs a rotation of Thrillzone-style play:
12D Motion Theatre
This is the family-friendly version of motion thrill without you having to build a full day around it. Kids get an immersive show experience that uses motion and visuals to keep attention locked in. For some kids, it’s a favorite because it feels like a video game that you sit inside.
VR-style gaming (including Hologate VR / 360 VR)
VR options are included, and kids who love technology tend to jump right in. The key practical point for parents: you don’t have to handle setup or equipment hunting. Everything is included, and staff guide the flow.
Drift Karts / racing simulator style play
Racing is one of those kid magnets. Even if your child isn’t old enough for actual karting, these simulated experiences let them tap the same excitement: speed, competition, and the feeling of control.
Laser tag / Heroblast
Laser-tag-style activities give kids a physical outlet in an indoor setting. It’s typically the kind of game that gets them talking afterward—who scored, who dodged, and who got out at the last second.
Mini golf and indoor games
Mini golf is great for mixed ages because it’s social and easy to understand. Indoor games also help when kids are tired of motion/tech but still want “one more thing” before leaving.
From a parent’s perspective, this mix is valuable because it reduces the chance of a full session falling flat. If your child has a favorite type of play (motion, VR, racing, or laser tag), the club is built to include it.
Stop-by-stop: how the Thrillzone session unfolds

The activity starts at Thrillzone Queenstown, located at 53 Shotover Street. From there, the program is essentially a Thrillzone-focused block—around two hours in the core itinerary—with a mix of tech and games.
Here’s what you can expect during that flow, in real-world terms.
1) 12D Motion Theatre: big attention, low effort from you
You’ll get kids into the show format first, which is smart timing. It settles them and helps everyone get into the same energy level quickly. Expect the motion and visuals to be the main “event.” For kids who like stories or action scenes, this can be a highlight because it feels like a mini adventure.
If your child is sensitive to sensory input, you might want to prep them ahead of time: explain that it involves motion effects and may include strong sound/visual effects.
2) VR gaming: guided tech time
After motion theatre, VR-style gaming keeps the momentum going. VR can also be a good reset because it shifts from theatre to interactive play. The important parent detail: equipment is included and staff act as guides, so you don’t need to manage instructions, pairings, or setup.
3) Racing simulator / Drift Karts style play: competition fuel
Then you move into racing-style experiences. This is where kids who love being competitive shine. It also helps burn energy in a structured way, which is exactly what you want when you’re trying to avoid a meltdown later.
4) Laser tag / Heroblast: teamwork and movement
After the “tech thrill,” laser-tag-style play gets kids moving more. It also gives a team element. Kids usually remember the scoring and the moments where they got tagged or saved a friend, which is a nice sign that they felt involved and engaged.
5) Mini golf and more: easy fun before pickup
Finally, you’re looking at game formats like mini golf and other indoor activities. This part is useful because it often brings the session to a smoother close. Kids who didn’t love the first tech-heavy activities still have something fun to hold onto.
One extra note from a parent’s experience: an escape room was mentioned as part of their kids club visit. The club clearly offers additional options beyond the headline activities, so if that’s something your child likes, you may want to ask what’s running that day when you check in.
Snacks, equipment, and staff care: the real value

The headline attractions are fun, but the day-saving value is what’s handled around them. Here’s what you’re getting that makes parenting easier:
Equipment is included
This matters because it removes friction. You don’t need to pack gear, buy add-ons for basics, or figure out what kids need to participate. That alone saves time and stress, especially if you’re trying to fit Queenstown plans around a drop-off.
Light refreshments and snacks are included
You’re not left doing frantic snack missions during the exact window you’re trying to enjoy your own plans. The club includes light refreshments, and it’s part of why the session works as a true break for adults.
Staff guidance is the difference between fun and chaos
A kids club can fail if staff just watch from a distance. The consistent praise points toward staff who actively keep kids moving through the activities. One parent even said a guide named Rami took excellent care of their kids, and that’s the kind of detail that translates into trust for you.
Also, staff friendliness comes up in comments like super friendly and easy to work with, which helps when your kid is a little nervous on arrival. A warm welcome can make the whole drop-off smoother.
Photos are optional
Souvenir photos are available to purchase, but they aren’t included in the base experience. If you think photos will matter for your family, plan to decide on the spot after you see what they capture.
Price and value: $49.65 per person, and what that actually buys

At $49.65 per person, the club isn’t “cheap,” but it’s also not priced like a private guide or a full-day adventure. For value, focus on what’s bundled:
- Multiple activity types (motion theatre, VR-style gaming, racing-style play, laser tag, minigolf and more)
- All equipment included
- Snacks and beverages included
- Staff supervision through the session
- A small group size (maximum of 8 travelers)
If you’ve ever paid separately for a single attraction plus snacks plus the time hassle of keeping kids entertained between stops, this price can start to look reasonable fast. You’re not just paying for one ride; you’re paying for an organized block where kids cycle through several activities, and you get time back.
One practical way to judge value: decide what you’d otherwise do with your child for roughly the same chunk of time. If you’d likely spend money (and patience) on several separate activities, this bundle can feel like a straightforward deal.
Planning your Queenstown day around the kids club

Queenstown is made for adults to move, wander, and snack their way through the town. The smart move with a kids club is to schedule something you’ll actually enjoy while they’re busy.
A good pairing is a proper meal. One parent specifically described using the kids club so they could go out for a meal while their kids were well cared for and having an amazing time. That’s the exact use case where this experience shines: you get to eat without constantly splitting attention.
Because the club runs multiple times daily, you can also aim for:
- a mid-morning window (when kids have fresh energy)
- or an early afternoon slot (when you want to avoid the late-day slump)
If your child is the type who needs physical outlet, you might prefer a session that includes laser-tag-style play and other active games. If they’re tech lovers, the VR and motion theatre mix is probably their sweet spot.
Who should book Kidz Club Queenstown (and who should think twice)

Book this if:
- you have kids ages 4 to 13
- you want a break where supervision is part of the package, not something you improvise
- your kids like a mix of motion, games, and interactive tech
- you want to handle Queenstown as adults first for a while—meals, viewpoints, and walking—without the constant “are we there yet?”
Consider thinking twice if:
- your child is very sensitive to motion effects, strong audio, or the tech environment of VR-style attractions
- you prefer outdoor play only (this club is very much an indoor action hub)
- you’re hoping for a calm, low-energy experience. The lineup is built for engagement and movement.
Should you book Kidz Club Queenstown at Thrillzone?
If you want a practical, parent-friendly way to enjoy Queenstown without burning your whole day on kid logistics, I’d lean yes. The strongest reasons are simple: kids get a structured mix of activities, equipment is included, snacks are covered, and staff care is consistently praised—down to names like Rami showing up in real-life stories.
It’s also one of those plans that tends to work even when everyone’s plans aren’t perfect. Weather, energy, or timing changes happen in Queenstown. A kids club rotation like this gives you a stable block you can build around.
If your child is tech-averse or motion-sensitive, you’ll need to weigh comfort. But for most families with kids in the 4–13 range, this is an efficient way to buy yourself real time back.
FAQ
Where is Kidz Club Queenstown located?
It starts at Thrillzone Queenstown, 53 Shotover Street, Queenstown 9300 and ends back at the same meeting point.
What age can kids join Kidz Club Queenstown?
The minimum age is 4 years old, and the program is designed for kids up to 13.
How long does the experience last?
The listed duration is 1 to 10 hours approximately, with the core Thrillzone ticketed segment listed at about two hours.
What activities are included?
Activities include 12D Motion Theatre and other attractions such as a race car simulator and Hologate VR, plus options like mini golf and more.
Is food included?
Yes. Light refreshments plus snacks and beverages are included.
Are souvenir photos included?
No. Souvenir photos are available to purchase, but they are not included.
Do I need a printed ticket?
No. It uses a mobile ticket.
Can I cancel for free?
Yes, you can cancel for a full refund up to 24 hours before the experience starts.
How many people are in the group?
The experience has a maximum of 8 travelers.
Are service animals allowed?
Yes, service animals are allowed.

























